Role Overview & Responsibilities
Job reference
o6rynfwc
Company Name
Playground Games Ltd
Salary
Competitive
Location
Royal Leamington Spa, United Kingdom
Country
United Kingdom
Industry sector
Audio
Job start date
ASAP
Posted date
09/06/2023
Experience Level
Junior-Associate
Job type
Permanent | Full Time
Remote / Hybrid
No
Playground Games is looking for an Audio Engineer to join our Forza team. We welcome experienced engineers of all levels to apply.
About Us
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun.
About The Role
As an Audio Engineer, you will be working with the audio design, game design and engineering teams to deliver audio features and core technology features. You will work with the lead engineer to establish high-level goals for the audio engineering team and directly with the dev team to plan and deliver audio game and engine features.
Our ideal candidate is an expert audio programmer who is passionate about their craft, autonomous, skilled in C++, and has a proven track record in games development.
WHAT YOU'LL DO:
- Work with the audio design team to understand their requirements.
Also work alongside the wider team including game design to ensure audio is considered as part of all feature designs and help those teams to find practical solutions.
Implement compelling Audio features which are key to our projects vision.
Lead the development of audio features and underlying audio technology.
Develop core audio and engine features within our custom, proprietary engine.
Support pipelines and tools for delivering audio content.
Become a key collaborator who can work effectively within a large multi-disciplined team.
Stay up to date with industry trends and best practices related to audio programming techniques and technologies.
WHAT YOU'LL BRING:
Audio Engineering experience, with demonstrable work on at least one published title (ideally AAA).
Experience with third party audio tools, but experience with FMOD is a plus.
Strong proficiency in the C++ programming language and object-oriented design principles
Previous experience working in games or closely related software field.
Excellent task planning and delivery mindset.
A genuine passion for video games and technical audio design.
Playground Games is an equal opportunities studio and encourages candidates of all backgrounds to apply
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